Abstract
This chapter takes you through the design of a simple object-oriented system without considering implementation issues or the details of any particular language. Instead, this chapter illustrates how to use object orientation concepts to construct a software system. We first describe the application and then consider where to start looking for objects, what the objects should do and how they should do it. We conclude by discussing issues such as class inheritance, and answer questions such as “where is the structure of the program?”.
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Further Reading
Rumbaugh, J. et al. (1991). Object-oriented modeling and design. Prentice Hall, Englewood Cliffs, NJ.
Wirfs-Brock, R., Wilkerson, B. and Wiener, L. (1990). Designing Object Oriented Software.Prentice Hall, Englewood Cliffs, NJ.
Yourdon, E. (1994). Object-Oriented Systems Design. Prentice Hall, Englewood Cliffs, NJ.
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© 1999 Springer-Verlag London Limited
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Hunt, J. (1999). Constructing an Object-Oriented System. In: Java for Practitioners. Practitioner Series. Springer, London. https://doi.org/10.1007/978-1-4471-0843-6_4
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DOI: https://doi.org/10.1007/978-1-4471-0843-6_4
Publisher Name: Springer, London
Print ISBN: 978-1-85233-093-4
Online ISBN: 978-1-4471-0843-6
eBook Packages: Springer Book Archive