Modeling in User Interface Development

  • David Benyon
  • Thomas Green
  • Diana Bental
Part of the Practitioner Series book series (PRACT.SER.)


User interface development is concerned with producing computer-based systems and other ‘information artefacts’ that are effective and easy to learn and use for the intended users. During the process of developing user interfaces, the designer will need to produce a number of abstract representations, or models. There are a host of different modeling techniques that are used in user interface development and more generally in software engineering. This chapter reviews these and discusses the principles of models in design.


User Interface Unify Modeling Language Abstract Representation Task Model Physical Design 
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Copyright information

© Springer-Verlag London Limited 1999

Authors and Affiliations

  • David Benyon
    • 1
  • Thomas Green
    • 2
  • Diana Bental
    • 3
  1. 1.Computing DepartmentNapier UniversityEdinburghUK
  2. 2.Computer Based Learning UnitLeeds UniversityLeedsUK
  3. 3.Computing and Electrical Engineering DepartmentHeriot-Watt UniversityRiccartonUK

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