Abstract
This chapter looks at bitmaps. Two types are supported by windows, and these are:
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bmp.
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DIB with a control, e.g. dialog box.
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Bibliography
Foley, van Dam, Feiner, Hughes, Computer Graphics: Principles and Practice, Addison Wesley
Essential reading if you are going to get involved in graphics programming. This looks at graphics programming generally.
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© 2000 Springer-Verlag London Limited
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Chivers, I. (2000). Bitmaps Using Device Contexts. In: Essential Visual C++ 6.0 fast. Essential Series. Springer, London. https://doi.org/10.1007/978-1-4471-0733-0_16
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DOI: https://doi.org/10.1007/978-1-4471-0733-0_16
Publisher Name: Springer, London
Print ISBN: 978-1-85233-170-2
Online ISBN: 978-1-4471-0733-0
eBook Packages: Springer Book Archive