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Graphics Using Device Contexts

  • Ian Chivers
Part of the Essential Series book series (ES)

Abstract

This chapter looks at simple graphics. There is a coverage of:
  • Device contexts.

  • Bitmaps.

  • Brushes.

  • Pens.

  • Colour.

  • Coordinate systems.

Keywords

Mapping Mode Logical Unit Simple Graphic Point Structure Graphic Object 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag London Limited 2000

Authors and Affiliations

  • Ian Chivers
    • 1
  1. 1.LondonUK

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