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Designing Interactive Collaborative Environments

  • Adrian Bullock
  • Kristian T. Simsarian
  • Mårten Stenius
  • Pär Hansson
  • Anders Wallberg
  • Karl-Petter Åkesson
  • Emmanuel Frécon
  • Olov Ståhl
  • Bino Nord
  • Lennart E. Fahlén
Part of the Computer Supported Cooperative Work book series (CSCW)

Abstract

We describe our experiences of creating and using a wide variety of techniques and applications to support collaboration in virtual environments for different activities and user groups. Our aim is to offer plentiful and rich possibilities for interaction across and between both real and virtual environments. This is informed through ongoing activities and projects, starting in the early 1990s, that have provided initial discoveries that point toward what is necessary to support interaction in a CVE. In the early stages, the focus of the work was on creating a programmable CVE, and the DIVE system (Frécon and Stenius, 1998) was born. Starting off as a simple, collaborative 3D graphical environment, the sophistication and functionality of DIVE have progressed, and so have the scenarios in which it is used.

Keywords

Virtual Environment Virtual World Mixed Reality Remote Environment Collaborative Virtual Environment 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag London Limited 2001

Authors and Affiliations

  • Adrian Bullock
  • Kristian T. Simsarian
  • Mårten Stenius
  • Pär Hansson
  • Anders Wallberg
  • Karl-Petter Åkesson
  • Emmanuel Frécon
  • Olov Ståhl
  • Bino Nord
  • Lennart E. Fahlén

There are no affiliations available

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