Skip to main content

The Development of an Intelligent virtual Environment for Training

  • Chapter
Intelligent Agents for Mobile and Virtual Media

Abstract

Crime scene investigation generally involves a substantial amount of time at the scene itself. This is often inconvenient, and there is not enough time or resources to satisfactorily complete the investigation. This may be due to a limitation on the time that the scene can be kept sealed or due to the geographical disparities or schedules of colleagues. Computer graphics has become more common in crime scene investigation, for example in the 3D representation of objects (Little et al.,2000). With computers continually increasing in power, new tools are available that allow the operator to interact, in real time, with a computer-generated virtual environment. This chapter explores the potential use of such real-time virtual environments as an additional tool in crime scene investigation. It discusses an environment that integrates a virtual environment with an intelligent system.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

eBook
USD 16.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 16.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  • Little, C., Small, D., Peters, R. and Rigdon, J. (2000)

    Google Scholar 

  • Forensic 3D scene reconstruction. 28th AIPR Workshop: 3D Visualisation for Data Exploration and Decision Making, Proceedings of SPIE,3905, 67–73.

    Google Scholar 

  • Howard, T. L. J., Gibson, S. and Murta, A. D. (2000) Virtual Environments for scene of crime reconstruction and analysis.Proceedings of SPIE/IS&T T 3960, 41 – 48.

    Chapter  Google Scholar 

  • Murta, A. D., Gibson, S., Howard, T. L. J., Hubbold, R. J. and West, A. J. (1998) Modelling and rendering for scene of crime reconstruction: a case study. In Proceedings Eurographics UK, Leeds, March, pp. 169 – 173.

    Google Scholar 

  • Baldwin, H. B. (1999) Crime scene units: a look to the future. Investigation and Forensic Science Technologies, Proceedings of SPIE,3576, 47 – 50.

    Google Scholar 

  • ECAI (1998) Proceedings of ECAI98 Workshop on Intelligent Virtual Environments, Brighton.

    Google Scholar 

  • Applied Artificial Intelligence (2000) Applied Artificial Intelligence: Special Issue on Intelligent virtual Environments,14 (1), January.

    Google Scholar 

  • DeLeon, V. J. (1999) VRND: Notre-Dame Cathedral: a globally accessible multi-user real-time virtual reconstruction.Proceedings of VSMM99, Dundee, September.

    Google Scholar 

  • Cavazza, M. and Palmer, I. J. (1999) Natural language control of interactive 3d animation and Computer games.Virtual Systems and Multimedia ’99, Aberdeen, September.

    Google Scholar 

  • Cavazza, M. and Palmer, I. J. (2000a) High-level interpretation in virtual environments.Applied Artificial Intelligence Special Issue on Intelligent virtual Environments,14 (1), 125 – 144.

    Google Scholar 

  • Cavazza, M. and Palmer, I. J. (2000b) Natural language control and paradigms of interactivity. In Proceedings of the AAAI Symposium on Artificial Intelligence and Interactive Entertainment, 20–22 March, Stanford University, Palo Alto, California.

    Google Scholar 

Download references

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2002 Springer Springer-Verlag London Limited

About this chapter

Cite this chapter

Palmer, I., Robey, D., Chilton, N., Dabeedin, J., Ingham, P., Bramble, S. (2002). The Development of an Intelligent virtual Environment for Training. In: Earnshaw, R., Vince, J. (eds) Intelligent Agents for Mobile and Virtual Media. Springer, London. https://doi.org/10.1007/978-1-4471-0677-7_8

Download citation

  • DOI: https://doi.org/10.1007/978-1-4471-0677-7_8

  • Publisher Name: Springer, London

  • Print ISBN: 978-1-4471-1175-7

  • Online ISBN: 978-1-4471-0677-7

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics