Abstract
We present systems of logic programming agents (LPAS) to model the interactions between decision-makers while evolving to a conclusion. Such a system consists of a number of agents connected by means of unidirectional communication channels. Agents communicate with each other by passing answer sets obtained by updating the information received from connected agents with their own private information. As an application, we show how extensive games with perfect information can be conveniently represented as logic programming agent systems, where each agent embodies the reasoning of a game player, such that the equilibria of the game correspond with the semantics agreed upon by the agents in the LPAS.
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© 2003 Springer-Verlag London Limited
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De Vos, M., Vermeir, D. (2003). Logic Programming Agents Playing Games. In: Bramer, M., Preece, A., Coenen, F. (eds) Research and Development in Intelligent Systems XIX. Springer, London. https://doi.org/10.1007/978-1-4471-0651-7_23
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DOI: https://doi.org/10.1007/978-1-4471-0651-7_23
Publisher Name: Springer, London
Print ISBN: 978-1-85233-674-5
Online ISBN: 978-1-4471-0651-7
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