DIFFOBJ — A Game for Exercising Teams of Agents
Despite the increasing amount of research in the use of theories of teamwork as an organising principle for multi-agent systems, there are few, if any, simple standard problems for testing such systems. Afetr describing the essential characteristics of a team of agents, we present one such test problem — DIFFOBJ — in which the members of a team must each collect a different object. At least initially, the particular object each individual should collect is left open. After describing DIFFOBJ, we demonstrate how it revealed certain weaknesses in a pre-existing model of teamwork for the Soar architecture. Finally, we show how DIFFOBJ tests those characteristics identified as being essential properties of individual agents who are also team members.
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