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Motion Following and Interpretation

  • Tim Morris
Part of the Applied Computing book series (APPLCOMP)

Abstract

Previous chapters have dealt with multimedia systems that are very definitely fixed in the laboratory or home: we have discussed systems that have been essentially novel methods of interacting with the computer. Chapter 10 takes multimedia systems out of that context and examines how we may develop multimedia systems able to comprehend unrestricted movement.

Keywords

Ground Plane Background Image Live Image Multimedia System Potential Client 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Bibliography

Printed Material

  1. Waters K, Rehg R, Loughlin M, Kang 5B, Terzopoulos D (1998) “Visual sensing of humans for active public interfaces”, in Computer Vision for Human-Machine Interaction, Cipolla R, Pentland A (eds), CUP, Cambridge.Google Scholar
  2. Wren C, Azarbayejani A, Darrell T, Pentland A (1997) “pFinder: Real-Time Tracking of the Human Body”, IEEE Trans Pattern Analysis and Machine Intelligence, vol. 19:780-85.CrossRefGoogle Scholar

Internet Resources

  1. MIT Media laboratory http://www.media.mit.edu/Google Scholar

Copyright information

© Springer-Verlag London 2000

Authors and Affiliations

  • Tim Morris
    • 1
  1. 1.Department of ComputationUMISTManschesterUK

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