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Abstract

A novel model is presented that can provide drastically improved virtual environments for human-centered computing. The model links human cognition with virtual environments by providing a common space to identify objects in a shared space based on cellular spatial structures. The model covers both cognitive-and design-aspects of virtual environments in an integrated manner.

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© 2001 Springer-Verlag London

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Kunii, T.L. (2001). Virtual Environments for Human-Centered Computing. In: Earnshaw, R.A., Guedj, R.A., Dam, A.v., Vince, J.A. (eds) Frontiers of Human-Centered Computing, Online Communities and Virtual Environments. Springer, London. https://doi.org/10.1007/978-1-4471-0259-5_23

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  • DOI: https://doi.org/10.1007/978-1-4471-0259-5_23

  • Publisher Name: Springer, London

  • Print ISBN: 978-1-4471-1069-9

  • Online ISBN: 978-1-4471-0259-5

  • eBook Packages: Springer Book Archive

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