Abstract
This chapter, indeed the whole of this book, is based on three axioms:
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1.
Machine vision is an engineering discipline, not a mathematical or philosophical exercise.
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2.
There is no unique way to perform any given image-processing function; every algorithm can be implemented in many different ways.
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3.
A given calculation may be very difficult using one implementation technology but very easy with another.
Murphy’s Law was not formulated by Murphy, but by another person with the same name. Unknown
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© 2001 Springer-Verlag London
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Batchelor, B., Waltz, F. (2001). Algorithms, approximations, and heuristics. In: Intelligent Machine Vision. Springer, London. https://doi.org/10.1007/978-1-4471-0239-7_3
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DOI: https://doi.org/10.1007/978-1-4471-0239-7_3
Publisher Name: Springer, London
Print ISBN: 978-1-4471-1129-0
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