Virtual Space pp 258-284 | Cite as

Virtual Reality as Simulation: The CAVE as “Space of Illusion” in Museum Displays

  • Delia Tzortzaki

Abstract

It is by now well documented that museums have been one of the basic institutions of modernity. And although the idea of collecting and safeguarding objects is a tradition going back thousands of years and not in the least confined to Western European cultural history, museums as we understand them today, emerged in the Renaissance. During the past decades, the study of museums have time and again attracted the interest of cultural theorists. And no matter whether museums have been analyzed in terms of their “poetics and politics” (Lidchi, 1997), as complex sign systems and ideologically laden institutions, thephysicalityof both museum space and that of objects exhibited and/or stored is a major point of discussion. For many, it is the point of departure — and the basic prerequisite — for museums to exist.

Keywords

Europe Radar Turkey Expense Sine 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. AristotlePoetics(1996) Translated with an introduction and notes by Malcolm Heath, London: Penguin Books.Google Scholar
  2. Bal, M. and Bryson, N. (1991) Semiotics and art history.The Art BulletinLXXIII(2) pp. 174–208.CrossRefGoogle Scholar
  3. Barthes, R. (1964) Rhetorique de l’image.Communications4(Seuil) pp. 40–52.CrossRefGoogle Scholar
  4. Barthes, R. (1967) The discourse of history (translated with an introduction by Stephen Bann). InComparative Criticism: A Yearbook(ed. E. S. Shaffer), 1981, Vol. 3. Cambridge, London, New York: Cambridge University Press, pp. 3–20.Google Scholar
  5. Barthes, R. (1972)Mythologies(selected and translated from the French by Annette Lavers). London: Paladin Grafton Books.Google Scholar
  6. Baudrillard, J. (1981)Simulacres et Simulation. Paris: Editions Galilée.Google Scholar
  7. Baudrillard, J. (1987)The Ecstasy of Communication. New York: Semiotext(e).Google Scholar
  8. Berger, J. and Mohr, J. (1982)Another Way of Telling. New York: Pantheon Books, pp. 81–131.Google Scholar
  9. Bernstein, B. (1971) On the classification and framing of educational knowledge. In Knowledge and Control. New Directions for the Sociology of Education (ed. M. Young). London: Collier-Macmillan Publishers, pp. 47–69.Google Scholar
  10. Dankert, H. and Wille, N. E. (2001) Constructing the concept of the “Interactive 3D Documentary” — film, drama, narrative or simulation? InVirtual Interaction. Interaction in Virtual Inhabited 3D Worlds(ed. L. Qvortrup). London: Springer, pp. 345–370.Google Scholar
  11. Darley, A. (2000)Visual Digital Culture.London and New York: Routledge.Google Scholar
  12. Fielding, R. (1970) Hale’s tours: ultrarealism in the pre-1910 motion picture.Cinema Journal10(1) pp. 34–47.CrossRefGoogle Scholar
  13. Forte, M. (2000) AboutVirtual Archaeology.disorders, cognitive interaction and virtuality. InVirtual Reality in Archaeology(eds J. A. Barceloet al.), BAR International Series 843. Oxford: Archaeopress, pp. 247–259.Google Scholar
  14. Foucault, M. (1970)The Order of Things: An Archaeology of Human Science.London and New York: Routledge. (Reprinted in 1997.)Google Scholar
  15. Henning, M. (1995) Digital encounters: mythical pasts and electronic presence. InThe Photographic Image in Digital Culture(ed. M. Lister). London and New York: Routledge, pp. 217–233.Google Scholar
  16. Hobsbawm, E. and Ranger, T. (eds) (1983)The Invention of Tradition.Cambridge: Cambridge University Press.Google Scholar
  17. Hodder, I. (ed.) (1978)Simulation Studies in Archaeology.Cambridge: Cambridge University Press.Google Scholar
  18. Hodder, I. (1986)Reading the Past.Cambridge: Cambridge University Press.Google Scholar
  19. Hodder, I. (1995)Interpreting Archaeology: Finding Meaning in the Past.London and New York: Routledge.Google Scholar
  20. Hooper-Greenhill, E. (1992)Museums and the Shaping of Knowledge.London and New York: Routledge.Google Scholar
  21. Hooper-Greenhill, E. (2000)Museums and the Interpretation of Visual Culture.London and New York: Routledge.Google Scholar
  22. Huhtamo, E. (1995) Encapsulated bodies in motion: simulators and the quest for total immersion. InCritical Issues in Electronic Media(ed. S. Penny). New York: State University of New York Press, pp. 159–186.Google Scholar
  23. Impey, O. and MacGregor, A. (eds) (1985)The Origins of Museums: The Cabinet of Curiosities in Sixteenth-and Seventeenth-Century Europe.Oxford: Clarendon Press.Google Scholar
  24. James, S. (1999) Imag(in)ing the past: the politics and practicalities of reconstructions in the museum gallery. InMaking Histories in Museums(ed. N. Merriman) Leicester University Press, pp. 117–135.Google Scholar
  25. Karr, C. and England, R. (eds) (1995)Simulated and Virtual Realities: Elements of Perception.London: Taylor and Francis.Google Scholar
  26. Lidchi, H. (1997) The poetics and politics of exhibiting other cultures. InRepresentation: Cultural Representations and Signifying Practices(ed. S. Hall). London: Sage Publications and the Open University, pp. 151–208.Google Scholar
  27. Manovitch, L. (2000) Elementer til en arkæologi for computerskwrmen. InI Billedet er Alt Muligt(eds B. Fausing and E. N. Redvall). Copenhagen: Tiderne Skifter, pp. 374–399 (Elements for an archaeology of the computer screen).Google Scholar
  28. Merleau-Ponty, M. (1999)Om Sprogets Fcenomenologi(Udvalgte Tekster) Gyldendal, Copenhagen: Moderne Tænkere, pp. 16–34 (On the phenomenology of language).Google Scholar
  29. Moser, S. (1999) The dilemma of didactic displays: habitat dioramas, life-groups and reconstructions of the past. In Making Histories in Museums (ed. N. Merriman). Leicester University Press, pp. 95–115.Google Scholar
  30. Nelson, S. (1986) Walt Disney’s EPCOT and the world’s fair performance tradition.The Drama Review30 pp. 106–146.CrossRefGoogle Scholar
  31. Robin, K. (1995) Will image move us still? InThe Photographic Image in Digital Culture(ed. M. Lister). London and New York: Routledge, pp. 29–49.Google Scholar
  32. Shanks, M. and Tilley, C. (1987)Reconstructing Archaeology: Theory and Practice.Cambridge: Cambridge University Press.Google Scholar
  33. Sorensen, C. (1989) Theme parks and time machines. InThe New Museology(ed. P. Vergo). London: Reaktion Books, pp. 60–73.Google Scholar
  34. Tzortzaki, D. Same day every year: visualising the national past in museums. InProceedings of the International Conference Billedets Rolle i Den Videnskabelige Kommunikation, 6–7 October 1999, University of Roskilde, Denmark, 30 pp. (forthcoming).Google Scholar
  35. Weinstein, R. M. (1992) Disneyland and Coney Island: reflections on the evolution of the modern amusement park. Journal of Popular Culture, pp. 131–164.Google Scholar
  36. Wells, H. G. (1946)The Time Machine: An Invention and Other Stories.Harmondsworth: Penguin Books.Google Scholar

Copyright information

© Springer-Verlag London 2002

Authors and Affiliations

  • Delia Tzortzaki

There are no affiliations available

Personalised recommendations