Cubic Polynomial Curves and Surfaces

  • Peter Comninos
Part of the Springer Professional Computing book series (SPC)

Abstract

The purpose of this chapter is to introduce the reader to some of the most important concepts, mathematical techniques and algorithms relating to three-dimensional (3D) cubic polynomial curves and surfaces. These techniques are used in most current animation systems to represent the motion of computer-generated objects and to model their surfaces.

Keywords

Milling Expense Hull Convolution Vince 

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Copyright information

© Springer-Verlag London 2003

Authors and Affiliations

  • Peter Comninos
    • 1
  1. 1.Bournemouth UniversityPooleUK

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