Computer and Video Game Design Issues

Part of the Springer Professional Computing book series (SPC)


Throughout the history of Digital Entertainment Systems, game designers have aspired to create more and more engaging and immersive experiences, which grab the player’s attention and refuse to let go.


Game Design Computer Animation Gaming Experience Game Mechanic Game System 
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  1. Harrison, S. and Dourish, P., Re-placing space: the roles of space and place in collaborative systems. Proceedings from the Conference on Computer Supported Cooperative Work (CSW), 1996.Google Scholar
  2. Tromp, J.G., Presence, telepresence, and immersion; interaction and embodiment in collaborative virtual environments. Proceedings of FIVE′95 Framework for Immersive Virtual Environment, London, UK, 1995.Google Scholar

Copyright information

© Springer-Verlag London 2003

Authors and Affiliations

  1. 1.Industrial Light & MagicMarin CountyUSA

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