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The Evolution of Computer Bugs: An Interdisciplinary Team Work

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Abstract

An investigation of robots as a medium for artistic expression started in January 2000. As a result, insect-like LEGO robots, Bugs, have been created, that through movements and sounds, are able to express what to an observer seem like emotions, intentions and social behaviour.

Ole Caprani is associate professor in computer science. He has used computer controlled LEGO models for many years in teaching at all levels from school children to university students.

Jakob Fredslund has a PhD in computer science and is an excellent LEGO builder and the designer of several embodied agents, for example, a LEGO face that shows feelings.

Jørgen Møller Ilsøe has a Master’s degree in computer science and is a master LEGO builder. As one of the few master students of computer science, he brought a huge LEGO model for his Master’s exam.

Jens Jacobsen, an engineer, has designed and implemented an interface for interactive dance and other electronic devices for artistic use.

Line Kramhøft, a textile designer, has concentrated on the production of textiles, scenography, costumes and textile art using three-dimensional surfaces.

Rasmus B. Lunding, a musician and composer, has played as a soloist and in groups, has published two solo CDs as well as toured and presented compositions at an international level.

Mads Wahlberg is a light designer and electrical technician. He has designed and produced a number of technical gadgets for use in theatre.

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© 2003 Springer-Verlag London

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Caprani, O. et al. (2003). The Evolution of Computer Bugs: An Interdisciplinary Team Work. In: Madsen, K.H. (eds) Production Methods. Springer, London. https://doi.org/10.1007/978-1-4471-0063-8_10

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  • DOI: https://doi.org/10.1007/978-1-4471-0063-8_10

  • Publisher Name: Springer, London

  • Print ISBN: 978-1-4471-1115-3

  • Online ISBN: 978-1-4471-0063-8

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