Abstract
In this chapter, we develop algorithms for implementing Seuss programs on multiprocessor architectures in which the processors communicate using messages. The implementation strategy is to partition the boxes over a set of processors and have a scheduler that instructs each processor which action to execute next. The scheduler can be centralized or distributed among the processors. In the next section, we describe the scheduler in abstract terms that permits either type of implementation; specific implementations are described in section 11.5.
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© 2001 Springer Science+Business Media New York
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Misra, J. (2001). Distributed Implementation. In: A Discipline of Multiprogramming. Monographs in Computer Science. Springer, New York, NY. https://doi.org/10.1007/978-1-4419-8528-6_11
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DOI: https://doi.org/10.1007/978-1-4419-8528-6_11
Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4612-6427-9
Online ISBN: 978-1-4419-8528-6
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