Accelerating Fault Simulation Using Graphics Processors

Chapter

Abstract

In this chapter, we explore the implementation of fault simulation on a graphics processing unit (GPU). In particular, we implement a parallel fault simulator. Fault simulation is inherently parallelizable, and the large number of threads that can be computed in parallel on a GPU results in a natural fit for the problemof parallel fault simulation.

Keywords

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Copyright information

© Springer Science+Business Media, LLC 2010

Authors and Affiliations

  1. 1.CoppellUSA
  2. 2.Department of Electrical & Computer EngineeringTexas A & M UniversityCollege StationUSA

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