Skip to main content

Geometries and Drawings

  • Chapter
Pro WPF in VB 2010
  • 354 Accesses

Abstract

In the previous chapter, you started your exploration of WPF’s 2-D drawing features. You considered how you can use simple Shape-derived classes in combination with brushes and transforms to create a variety of graphical effects. However, the concepts you learned still fall far short of what you need to create (and manipulate) detailed 2-D scenes made up of vector art. That’s because there’s a wide gap between rectangles, ellipses, and polygons and the sort of clip art you see in graphically rich applications.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Rights and permissions

Reprints and permissions

Copyright information

© 2010 Matthew MacDonald

About this chapter

Cite this chapter

(2010). Geometries and Drawings. In: Pro WPF in VB 2010. Apress. https://doi.org/10.1007/978-1-4302-7241-0_13

Download citation

Publish with us

Policies and ethics