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Properties and Bindings

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Pro JavaFX 2
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Abstract

In Chapters 1 and 2, we introduced you to the JavaFX 2.0 platform. You downloaded the JavaFX 2.0 SDK and the JavaFX plugin for Netbeans. You wrote and ran your first JavaFX 2.0 GUI programs. You learned the fundamental building blocks of JavaFX 2.0: the Stage and Scene classes, and the Nodes that go into the Scene. And you have no doubt noticed the use of user-defined model classes to represent the application state and have that state communicated to the UI through properties and bindings.

Heaven acts with vitality and persistence. In correspondence with this The superior person keeps himself vital without ceasing. —I Ching

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© 2012 James L. Weaver, Weiqi Gao, Ph.D., Stephen Chin, and Dean Iverson, with Johan Vos, Ph.D.

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Weaver, J.L., Gao, W., Chin, S., Iverson, D., Vos, J. (2012). Properties and Bindings. In: Pro JavaFX 2. Apress. https://doi.org/10.1007/978-1-4302-6873-4_3

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