Skip to main content

Experimenting with Functionality

  • Chapter
  • First Online:
Learn Unity for Windows 10 Game Development
  • 1873 Accesses

Abstract

As you saw in the previous chapter, just because something is challenging (for example, driving the marble around the board) doesn’t automatically make it fun. Given that challenging tasks can be fun for one person and tedious for another, you are never going to be able to please everyone. You can, however, try your best to make the challenges entertaining. Just as with the preliminary stage, you can block in the functionality without spending too much time. With mobile devices in mind, you will not have free rein to overload the game with fabulous (but costly) special effects, so intriguing concepts and clever or unexpected consequences will have to do the job. A combination of obstacles and power-ups or other “helpers” will form the basis of the game play required to move the marble to an end location.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 49.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2016 Sue Blackman and Adam Tuliper

About this chapter

Cite this chapter

Blackman, S., Tuliper, A. (2016). Experimenting with Functionality. In: Learn Unity for Windows 10 Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-6757-7_6

Download citation

Publish with us

Policies and ethics