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Building a Game with the Cocos2d-html5 Library

Shun Lin, Founder, Cocos2d-html5
  • Colt McAnlis
  • Petter Lubbers
  • Brandon Jones
  • Duncan Tebbs
  • Andrzej Manzur
  • Sean Bennett
  • Florian d’Erfurth
  • Bruno Garcia
  • Shun Lin
  • Ivan Popelyshev
  • Jason Gauci
  • Jon Howard
  • Ian Ballantyne
  • Jesse Freeman
  • Takuo Kihira
  • Tyler Smith
  • Don Olmstead
  • John McCutchan
  • Chad Austin
  • Andres Pagella
Chapter

Abstract

HTML5 games are becoming more and more important in the mobile gaming industry. There are already many casual and social games available in HTML5. Compared to native games, HTML5 games support real-time updating, click-to-play without the need for installations, and efficient development cycles.

Keywords

Collision Detection Game Development Sound Effect Menu Item Main Menu 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Colt McAnlis 2014

Authors and Affiliations

  • Colt McAnlis
    • 1
  • Petter Lubbers
    • 1
  • Brandon Jones
    • 1
  • Duncan Tebbs
    • 1
  • Andrzej Manzur
    • 1
  • Sean Bennett
    • 1
  • Florian d’Erfurth
    • 1
  • Bruno Garcia
    • 1
  • Shun Lin
    • 1
  • Ivan Popelyshev
    • 1
  • Jason Gauci
    • 1
  • Jon Howard
    • 1
  • Ian Ballantyne
    • 1
  • Jesse Freeman
    • 1
  • Takuo Kihira
    • 1
  • Tyler Smith
    • 1
  • Don Olmstead
    • 1
  • John McCutchan
    • 1
  • Chad Austin
    • 1
  • Andres Pagella
    • 1
  1. 1.CAUS

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