Abstract
If you had told me ten years ago that I'd someday compile real-time, 3D C++ games into JavaScript so I could run them in web browsers, I would have thought you were crazy. Since then, software has shifted from retail stores and optical discs to online app stores and web applications. Internet users have become increasingly security-conscious, and JavaScript engines have gotten faster by orders of magnitude.
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© 2014 Colt McAnlis
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McAnlis, C. et al. (2014). HTML5 Games in C++ with Emscripten. In: HTML5 Game Development Insights. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-6698-3_18
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DOI: https://doi.org/10.1007/978-1-4302-6698-3_18
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-6697-6
Online ISBN: 978-1-4302-6698-3
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