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Pixel-accurate collisions

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© 2013 Kelvin Sung

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Pavleas, J., Chang, J.KW., Sung, K., Zhu, R. (2013). Pixel-accurate collisions. In: Learn 2D Game Development with C#. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-6605-1_5

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