Abstract
Now that you’ve applied some basic game design concepts to the obstacle course concept, you are ready to implement them and create a fully functional prototype (Figure 10-1).
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© 2014 Janine Suvak
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Suvak, J. (2014). Putting the Pieces Together and Building Your Game. In: Learn Unity 3D Programming with UnityScript. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-6587-0_10
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DOI: https://doi.org/10.1007/978-1-4302-6587-0_10
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Publisher Name: Apress, Berkeley, CA
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Online ISBN: 978-1-4302-6587-0
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