Abstract
In this chapter, you see how to add animations to your game. In the games you’ve developed until now, game objects could move around on the screen, but adding something like a running character to a game is slightly more challenging. In this chapter, you write a program that contains a character walking from left to the right on the screen. The character is controlled by the player pressing the left and right arrow keys. You don’t add touch-interface control in this particular example, but later you see how to control a moving character on touch devices as well.
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© 2014 Arjan Egges
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Egges, A. (2014). Animation. In: Building JavaScript Games. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-6539-9_25
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DOI: https://doi.org/10.1007/978-1-4302-6539-9_25
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-6538-2
Online ISBN: 978-1-4302-6539-9
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