Abstract
Events enable an object to notify other objects when something of interest occurs. The object that raises the event is called the publisher and the objects that handle the event are called subscribers.
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© 2013 Mikael Olsson
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Olsson, M. (2013). Events. In: C# Quick Syntax Reference. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-6281-7_27
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DOI: https://doi.org/10.1007/978-1-4302-6281-7_27
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-6280-0
Online ISBN: 978-1-4302-6281-7
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