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Sounding Out with Game Audio

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Abstract

Our worlds have been very quiet so far. Apart from the occasional sound of keys being pressed or a screen being tapped, everything has moved in complete silence. That’s no way for a game to be so, in this chapter, we’ll make some noise by adding sound effects and music to our games.

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© 2013 Adam Dawes

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Dawes, A. (2013). Sounding Out with Game Audio. In: Windows 8 and Windows Phone 8 Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-5837-7_5

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