Creating a Game Framework

  • Adam Dawes


We have covered a lot of the technology foundations so far, and you have a good understanding of the functions required for displaying 2-D content to the screen. Now it is time to start organizing and structuring what you have learned.


Frame Rate Garbage Collection Game Class Object Count Source Code File 
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Copyright information

© Adam Dawes 2013

Authors and Affiliations

  • Adam Dawes
    • 1
  1. 1.LondonUK

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