Creating a Game Framework
We have covered a lot of the technology foundations so far, and you have a good understanding of the functions required for displaying 2-D content to the screen. Now it is time to start organizing and structuring what you have learned.
KeywordsFrame Rate Garbage Collection Game Class Object Count Source Code File
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
© Adam Dawes 2013