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Mixing XAML and MonoGame

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Windows 8 and Windows Phone 8 Game Development
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Abstract

In this chapter, we will bring together the two technologies that we have been working with and explore how to add XAML user interfaces to MonoGame projects. In general, everything continues to work in the ways that we have already seen, but there are some special things that we need to do in certain areas in order for everything to play nicely together.

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© 2013 Adam Dawes

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Dawes, A. (2013). Mixing XAML and MonoGame. In: Windows 8 and Windows Phone 8 Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-5837-7_13

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