Abstract
The programming team can help the art team achieve the look they desire for a game through the application of lighting and material models. Many techniques over the years have been developed to give games a specific style; Jet Grind Radio (Jet Set Radio outside North America), which was published in the year 2000, was one such game. Jet Grind Radio was famous for its cell-shaded graphical style which set it apart from the competition at the time.
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© 2013 Bruce Sutherland
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Sutherland, B. (2013). Lighting and Materials. In: Beginning Android C++ Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-5831-5_9
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DOI: https://doi.org/10.1007/978-1-4302-5831-5_9
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-5830-8
Online ISBN: 978-1-4302-5831-5
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