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Abstract

With all the tools we’ve built in the book so far, you can actually start making real games. But what’s missing so far is what game developers call juice: flashy effects and animation that make the game world feel alive. This chapter is all about three important ways to add juice to your games:

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© 2015 Rex van der Spuy

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van der Spuy, R. (2015). Juice It Up. In: Advanced Game Design with HTML5 and JavaScript. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-5801-8_8

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