Abstract
With all the tools we’ve built in the book so far, you can actually start making real games. But what’s missing so far is what game developers call juice: flashy effects and animation that make the game world feel alive. This chapter is all about three important ways to add juice to your games:
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© 2015 Rex van der Spuy
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van der Spuy, R. (2015). Juice It Up. In: Advanced Game Design with HTML5 and JavaScript. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-5801-8_8
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DOI: https://doi.org/10.1007/978-1-4302-5801-8_8
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-5800-1
Online ISBN: 978-1-4302-5801-8
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