Abstract
In order to be an accomplished app developer, it’s important that you train your developer’s muscle memory around the key areas of your IDE; there’s a good chance you already knew this, which is why you bought this book. By the end of this chapter, you should be a lot more familiar with many of the interface elements of Xcode, should be able to quickly access the most common Xcode features, and should have a great knowledge of the more obscure ones. You should also be able to choose a project template without having to worry about whether you’ve picked the right one, and you’ll have some of the key knowledge required to start creating your own applications.
Keywords
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsAuthor information
Authors and Affiliations
Rights and permissions
Copyright information
© 2016 Matthew Knott
About this chapter
Cite this chapter
Knott, M. (2016). Project Templates and Getting Around. In: Beginning Xcode. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-5005-0_3
Download citation
DOI: https://doi.org/10.1007/978-1-4302-5005-0_3
Published:
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-5004-3
Online ISBN: 978-1-4302-5005-0
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books