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Presentation: Screens and Icons

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Learn Unity 4 for iOS Game Development
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Abstract

Now that our Angry Bots break is over, and the basics of building and running a Unity iOS project have been covered, it’s time to resume our work on the bowling game and get it working on iOS!

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© 2013 Philip Chu

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Chu, P. (2013). Presentation: Screens and Icons. In: Learn Unity 4 for iOS Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4876-7_12

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