Abstract
Now that you know your way around your Android project’s structure, it is time to get your hands dirty, change things, and see what breaks! OK, perhaps you won’t break things immediately, but in this chapter, I show you more of the capabilities of your project and how to quickly leverage more of the developer tools. You also start to add more user interface elements and program logic to your application. Let’s get to it.
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© 2015 Grant Allen
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Allen, G. (2015). Changing and Enhancing Your Project. In: Beginning Android. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4687-9_4
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DOI: https://doi.org/10.1007/978-1-4302-4687-9_4
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-4686-2
Online ISBN: 978-1-4302-4687-9
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