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Abstract

The dilemma that many developers face is, as the old saying goes, there are many ways to skin a cat. In simple terms, while there are many ways to achieve an outcome, many developers face the issue of how to and where to start. This chapter will help you with those starting points. It will offer the tips and tricks that can be applied across most of the frameworks. The main differences to note are the native display objects as used by the frameworks and some quirks associated with those.

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© 2013 Jayant Varma

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Varma, J. (2013). Tips and Tricks. In: Learn Lua for iOS Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4663-3_7

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