While the journey toward making a game is one that is filled with learning, it is also one where there is a constant need to have tools to automate or take away the drudgery from various tasks, so that you can focus your time and energy on coding. Now that you are reading this, either you have jumped forward or you have read this far in the book. In either case, this chapter should stand alone in presenting some valuable tools that can help make your development work much easier. This chapter introduces a selection of third-party tools that work for a variety of frameworks.
KeywordsSound Effect Text Editor Particle Designer Party Application Flash Movie
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