Abstract
Apple has been issuing checks to developers, and the 2012 figures indicate that it has so far been to the tune of $5 billion. In the past, it used to be desktops with Microsoft-based products that were raking in money for developers, with Visual Basic, or earlier with database products such as dBase and FoxPro. While the major share of this revenue goes to larger companies such as EA, Chillingo, Gameloft, Rovio and even Disney, a lot of indie developers and smaller companies vie for a share of that big pie. Who knows what idea might just become the money-spinner for a developer. Robert Nay, a 14-year-old, made the game Bubble Ball while he was learning to code, and it went viral, with over 8 million downloads. And no one knows what the next top game will be.
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© 2013 Jayant Varma
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Varma, J. (2013). Introduction to Lua. In: Learn Lua for iOS Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4663-3_1
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DOI: https://doi.org/10.1007/978-1-4302-4663-3_1
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-4662-6
Online ISBN: 978-1-4302-4663-3
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