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Programming with Objects

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Expert F# 3.0

Abstract

Chapters 2 through 5 dealt with the basic constructs of F# functional and imperative programming, and by now we trust you’re familiar with the foundational concepts and techniques of practical, small-scale F# programming. This chapter covers language constructs related to object programming.

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© 2012 Don Syme, Adam Granicz, and Antonio Cisternino

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Syme, D., Granicz, A., Cisternino, A. (2012). Programming with Objects. In: Expert F# 3.0. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4651-0_6

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