Abstract
In Chapters 8 and 9, you learned constructs and techniques for programming with three important kinds of data in F#: textual data, sequences of data, and structured data. In this chapter, we return to constructs and techniques for one of the most important kinds of data in all programming systems: numeric data.
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© 2012 Don Syme, Adam Granicz, and Antonio Cisternino
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Syme, D., Granicz, A., Cisternino, A. (2012). Numeric Programming and Charting. In: Expert F# 3.0. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4651-0_10
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DOI: https://doi.org/10.1007/978-1-4302-4651-0_10
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-4650-3
Online ISBN: 978-1-4302-4651-0
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