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Numeric Programming and Charting

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Expert F# 3.0

Abstract

In Chapters 8 and 9, you learned constructs and techniques for programming with three important kinds of data in F#: textual data, sequences of data, and structured data. In this chapter, we return to constructs and techniques for one of the most important kinds of data in all programming systems: numeric data.

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© 2012 Don Syme, Adam Granicz, and Antonio Cisternino

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Syme, D., Granicz, A., Cisternino, A. (2012). Numeric Programming and Charting. In: Expert F# 3.0. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4651-0_10

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