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Challenge 1: Examining the Software

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Abstract

Here we are at Chapter 4, ready to take the gizmo we assembled in Chapter 3 and put it to work to free Elle and Cade. So, what’s this Chapter all about? Well, you’re going to learn some basics about the Arduino IDE and how to use it to create the sketch (program) that will be loaded into the Arduino gizmo to help Elle and Cade get through the door to Andrew. But first you need to learn about the Arduino IDE.

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© 2013 James Floyd Kelly and Harold Timmis

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Kelly, J.F., Timmis, H. (2013). Challenge 1: Examining the Software. In: Arduino Adventures. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4606-0_4

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