Abstract
In this chapter, I focus on working with sprites. You can create sprites in numerous ways from individual image files and texture atlases. I also explain how to create and play sprite animations.
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© 2012 Steffen Itterheim and Andreas Löw
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Itterheim, S., Löw, A. (2012). Sprites In-Depth. In: Learn cocos2D 2. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4417-2_6
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DOI: https://doi.org/10.1007/978-1-4302-4417-2_6
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-4416-5
Online ISBN: 978-1-4302-4417-2
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