Abstract
In this chapter you’ll build your first complete game. It won’t win any awards, but you’ll learn how to get the essential elements of cocos2d to work together, and the game can be easily adapted. In fact, several variations of this game were released to the App Store by readers of earlier editions of this book.
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© 2012 Steffen Itterheim and Andreas Löw
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Itterheim, S., Löw, A. (2012). Your First Game. In: Learn cocos2D 2. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4417-2_4
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DOI: https://doi.org/10.1007/978-1-4302-4417-2_4
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-4416-5
Online ISBN: 978-1-4302-4417-2
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