Abstract
With all the moving parts that compose a game, especially when dealing with a thirdparty platform like Facebook, learning which pieces go where can be a little overwhelming. Hopefully, you now have a good idea of the different components needed for a game and how the individual components work. In this chapter, we will put those together to build and deploy a game to the Facebook platform. I will revisit many of the steps I covered in Chapter 6 when I walked through the development of a simple game, but this time, we will follow some additional steps for deploying to the Facebook platform, as well as using some of the Facebook API calls to add an important game play component.
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© 2012 Wayne Graham
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Graham, W. (2012). Creating Your First Facebook Game. In: Beginning Facebook Game Apps Development. Apress. https://doi.org/10.1007/978-1-4302-4171-3_10
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DOI: https://doi.org/10.1007/978-1-4302-4171-3_10
Publisher Name: Apress
Print ISBN: 978-1-4302-4170-6
Online ISBN: 978-1-4302-4171-3
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