Skip to main content

Abstract

This first chapter is dedicated to Arduino, one of the two cornerstones of this book. The following pages cover the basics of the Arduino hardware and software. By the end of the chapter, you will have installed the platform on your computer and you will have programmed two examples using the Arduino integrated development environment (IDE).

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 34.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 44.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Enrique Ramos Melgar and Ciriaco Castro Díez

About this chapter

Cite this chapter

Ramos, E. (2012). Arduino Basics. In: Arduino and Kinect Projects. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-4168-3_1

Download citation

Publish with us

Policies and ethics