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Abstract

You now have all the skills you need to build a wide variety of games, but there’s still much more you’ll want to learn. In this chapter, we’ll take a look at the following useful techniques you’ll need to know to get started on your own professional-level game design projects:

  • Using easing for smooth motion

  • Controlling game characters with the mouse

  • Moving objects in the direction of their rotation

  • Firing bullets in all directions

  • Learning basic enemy artificial intelligence (AI): following, running away, and firing bullets in the direction of the player

  • Complex player-controlled objects: a spaceship, a mouse-controlled platform character, a car, and a tank

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© 2012 Rex van der Spuy

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van der Spuy, R. (2012). Advanced Object And Character Control. In: Foundation Game Design with ActionScript 3.0. Apress. https://doi.org/10.1007/978-1-4302-3994-9_10

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