Abstract
This chapter will explain a few of the basics on structuring games in JavaScript as well as game play in general. We will also cover a few JavaScript tips and tricks.
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© 2012 Egor Kuryanovich, Shy Shalom, Russell Goldenberg, Mathias Paumgarten, David Strauß, Seb Lee-Delisle, Gaëtan Renaudeau, Jonas Wagner, Jonathan Bergknoff, Brian Danchilla, and Rob Hawkes
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Kuryanovich, E. et al. (2012). Creating, Saving, and Loading Tracks. In: HTML5 Games Most Wanted. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-3979-6_4
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DOI: https://doi.org/10.1007/978-1-4302-3979-6_4
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-3978-9
Online ISBN: 978-1-4302-3979-6
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