Abstract
In the first part of the book, we learned how to make 2D games. For many, many years of browser game development, 2D games were the most advanced cutting-edge technology that one could use. 3D games are the result of a natural evolution process that aims to make the game look as realistic as possible. The only limiting factor that doesn’t allow us to run Skyrim on a smartphone is, of course, the processing capabilities of portable hardware.
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© 2012 Juriy Bura and Paul Coates
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Bura, J. (2012). 3D in a Browser. In: Pro Android Web Game Apps. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-3820-1_8
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DOI: https://doi.org/10.1007/978-1-4302-3820-1_8
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-3819-5
Online ISBN: 978-1-4302-3820-1
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