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Getting Started

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Abstract

The goal of this chapter is to prepare a comfortable workspace for development. The environment and tools for mobile development are always a little more complicated than regular desktop projects. When it comes to Android and JavaScript in a single application, the right tools in the right place can make a huge difference. But a workspace is not only about tools. It is also very important to set up coding standards and best practices to follow during the development process. Coding conventions and basic architectural decisions are also discussed in this chapter.

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© 2012 Juriy Bura and Paul Coates

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Bura, J. (2012). Getting Started. In: Pro Android Web Game Apps. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-3820-1_1

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