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Introduction

  • Steffen Itterheim
  • Andreas Löw
Chapter
  • 389 Downloads

Abstract

Did you ever imagine yourself writing a computer game and being able to make money selling it? With Apple’s iTunes App Store and the accompanying mobile devices iPhone, iPod touch, and iPad, it’s now easier than ever. Of course, that doesn’t mean it’s easy— there’s still a lot to learn about game development and programming games. But you are reading this book, so I believe you’ve already made up your mind to take this journey. And you’ve chosen one of the most interesting game engines to work with: cocos2d for iOS.

Keywords

Game Development Game Engine Programming Concept Game Developer Game Genre 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Steffen Itterheim and Andreas Löw 2011

Authors and Affiliations

  • Steffen Itterheim
  • Andreas Löw

There are no affiliations available

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