Abstract
Because you picked up this book, we assume that you are interested in implementing physics into your programming projects. But why would you want to do that? What can it do for you? And how difficult will it be? This chapter will provide answers to these questions.
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© 2011 Dev Ramtal and Adrian Dobre
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Ramtal, D., Dobre, A. (2011). Introduction to Physics Programming. In: The Essential Guide to Physics for Flash Games, Animation, and Simulations. Apress. https://doi.org/10.1007/978-1-4302-3675-7_1
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DOI: https://doi.org/10.1007/978-1-4302-3675-7_1
Publisher Name: Apress
Print ISBN: 978-1-4302-3674-0
Online ISBN: 978-1-4302-3675-7
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